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FN SCAR Assault Rifle

The assault rifle I would always pick IN FPS games if I could. A FN SCAR with a silencer, red-dot sight and grey / red urban camo paint. I also made the classic tan paint and green camo variations.

I wanted to explore a new high / low poly workflow I've been developing in Modo using Catmull-Clark Sub-D. This was the focus rather than getting all the weapon details perfect or making it as low poly as possible.

Tri count: 12, 200
Textures: PBR 4k
Rendered in Substance Painting using IRAY