A cave system that I worked on for the Cycle Frontier. I took over from the level design block-out and completed the art pass. Placing and detailing rocks, foliage, adding lights and placing FX.
The Cycle Frontier - Cave entrance
The Cycle Frontier - Surface light filtered through mineral roof
The Cycle Frontier - Light shafts lead the way
The Cycle Frontier - Colours and foliage change to reflect depth