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The Cycle Frontier - Osiris Cave

I completed the final art pass for this Osiris cave on Tharis island. It was challenging to use existing props in spaces for which they weren't intended.

The Cycle Frontier - I worked on the art pass for the large Osiris cave on Tharis island.

The Cycle Frontier - I worked on the art pass for the large Osiris cave on Tharis island.

The Cycle Frontier - The cave was the focus of Osiris research with a lot of infrastructure to support this.

The Cycle Frontier - The cave was the focus of Osiris research with a lot of infrastructure to support this.

The Cycle Frontier - Using assets that were originally intended for outside use in a cramped interior space was interesting and challenging.

The Cycle Frontier - Using assets that were originally intended for outside use in a cramped interior space was interesting and challenging.

The Cycle Frontier - The cave is large but the hanging ceiling pillars and atmosphere give a claustrophobic feeling.

The Cycle Frontier - The cave is large but the hanging ceiling pillars and atmosphere give a claustrophobic feeling.

The Cycle Frontier - Spots of artificial light help to lead the player through the space.

The Cycle Frontier - Spots of artificial light help to lead the player through the space.